2022
FFG’s 3rd annual PANDAMONIUM celebration returns! For two days this winter, PANDAMONIUM 2022 will rock Jack Varsalona Hall on the campus of Wilmington University. This celebration of esports and culture will take place December 3rd & 4th.
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This year’s theme is GAME 4 LIFE and focuses on the cross pollination of gaming and our lives, more specifically, Healthcare and Workforce Training. This explosion of esports features nonstop tournament action with Fortnite, NBA2K, Super Smash Bros, Call of Duty, and Rocket League.
ESPORTS CHAMPIONSHIP EVENTS
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In addition to the tournaments, PANDAMONIUM 2022 will feature educational information sessions and an esports celebration, featuring great sounds and some of the region’s top personalities, with a goal of crowdfunding to support FFG’s vision of erecting The Futures Dome esports facility and workforce training hub.
ESPORTS EDUCATION SESSIONS
ESPORTS MEDICINE
Esports medicine focuses on the treatment and prevention of esports related injuries, as well as protecting and enhancing the health, safety and wellness of esports athletes. Dr. Melita N. Moore, CEO and Founder of Levels Unlocked Enterprises joins FFG to discuss her work as the foremost international authority on esports medicine and how her company, Levels Unlocked, is helping gamers, parents and stakeholders understand how to ensure a healthy lifestyle in a digital world.
Dr. Melita N. Moore, M.D.
Levels Unlocked Enterprises
GAMING TO IMPROVE PATIENT LIFE
Scott Shaw
Nemours Children's Hospital
For patients in a hospital setting, gaming can return a sense of normalcy and the opportunity to reconnect to friends and family. Scott Shaw, Gaming and Technology Specialist for the Department of Child Life, Creative Arts Therapy and School Programs, at Nemours Children’s Hospital leans in to discuss how he is leading a gaming and wellness program to improve patient life and ease the anxiety of a hospital stay.
VIRTUAL REALITY FOR WORKFORCE TRAINING
Sonya Haskins
AWE (Augmented World Expo)
According to Forbes magazine, “A study by PwC found that VR training was far more effective than traditional training methods like classroom education or self-paced online learning at creating an emotional bond to the content being taught and instilling the confidence that employees need in order to best perform their jobs.” Sonya Haskins, Head of Programming for AWE (Augmented World Expo), returns to FFG to break down how industries are leveraging this emerging technology to train prospective employees to be effective and confident in their roles and how this is the onboarding method of the future.
ESPORTS CELEBRATION